Adman
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Adman.AdPlayer Class Reference

Public Member Functions

void Play (MonoBehaviour coroutineRunner)
 
void Pause ()
 
void Resume (MonoBehaviour coroutineRunner)
 
void Rewind (AdmanState state, MonoBehaviour coroutineRunner)
 
void Stop ()
 
void Show ()
 
void Hide ()
 
void Destroy ()
 
void SetTrackData (AudioClip data)
 
Canvas GetCanvas ()
 
void Rotate ()
 

Static Public Member Functions

static void DrawControls (AdPlayer player, float ox)
 
static void FillTexture (Image img)
 
static void UpdateTexture (Image el, Texture2D texture)
 
static void SetAnchors (GameObject el, float x1, float x2, float y1, float y2)
 
static void AddButton (Transform t, GameObject obj, Texture2D texture, UnityAction cb, float scale)
 
static void AddButton (Transform t, GameObject obj, Texture2D texture, UnityAction cb)
 

Public Attributes

Canvas canv
 
AudioSource activeTrack
 
Dictionary< string, GameObject > sceneItems
 

Static Public Attributes

static readonly int ButtonSpacing = 32
 
static readonly float Spacing = 0.01f
 
static readonly float ScaleFactor = 0.6f
 
static readonly float Indent = ButtonSpacing * 1.5f
 

Events

VoidDelegate ViewClosed
 
StringDelegate StatEventReached
 
StateChangedDelegate StateChanged
 
AdTimeChangedDelegate AdTimeChanged
 

Member Function Documentation

void Adman.AdPlayer.Destroy ( )

void Adman.AdPlayer.Hide ( )


The documentation for this class was generated from the following file: