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| void | Play (MonoBehaviour coroutineRunner) | 
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| void | Pause () | 
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| void | Resume (MonoBehaviour coroutineRunner) | 
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| void | Rewind (AdmanState state, MonoBehaviour coroutineRunner) | 
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| void | Stop () | 
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| void | Show () | 
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| void | Hide () | 
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| void | Destroy () | 
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| void | SetTrackData (AudioClip data) | 
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| Canvas | GetCanvas () | 
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| void | Rotate () | 
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| static void | DrawControls (AdPlayer player, float ox) | 
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| static void | FillTexture (Image img) | 
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| static void | UpdateTexture (Image el, Texture2D texture) | 
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| static void | SetAnchors (GameObject el, float x1, float x2, float y1, float y2) | 
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| static void | AddButton (Transform t, GameObject obj, Texture2D texture, UnityAction cb, float scale) | 
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| static void | AddButton (Transform t, GameObject obj, Texture2D texture, UnityAction cb) | 
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| Canvas | canv | 
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| AudioSource | activeTrack | 
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| Dictionary< string, GameObject > | sceneItems | 
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| static readonly int | ButtonSpacing = 32 | 
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| static readonly float | Spacing = 0.01f | 
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| static readonly float | ScaleFactor = 0.6f | 
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| static readonly float | Indent = ButtonSpacing * 1.5f | 
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          | void Adman.AdPlayer.Destroy | ( |  | ) |  | 
      
 
 
      
        
          | void Adman.AdPlayer.Hide | ( |  | ) |  | 
      
 
 
The documentation for this class was generated from the following file: