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void | Play (MonoBehaviour coroutineRunner) |
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void | Pause () |
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void | Resume (MonoBehaviour coroutineRunner) |
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void | Rewind (AdmanState state, MonoBehaviour coroutineRunner) |
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void | Stop () |
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void | Show () |
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void | Hide () |
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void | Destroy () |
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void | SetTrackData (AudioClip data) |
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Canvas | GetCanvas () |
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void | Rotate () |
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static void | DrawControls (AdPlayer player, float ox) |
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static void | FillTexture (Image img) |
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static void | UpdateTexture (Image el, Texture2D texture) |
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static void | SetAnchors (GameObject el, float x1, float x2, float y1, float y2) |
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static void | AddButton (Transform t, GameObject obj, Texture2D texture, UnityAction cb, float scale) |
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static void | AddButton (Transform t, GameObject obj, Texture2D texture, UnityAction cb) |
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Canvas | canv |
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AudioSource | activeTrack |
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Dictionary< string, GameObject > | sceneItems |
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static readonly int | ButtonSpacing = 32 |
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static readonly float | Spacing = 0.01f |
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static readonly float | ScaleFactor = 0.6f |
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static readonly float | Indent = ButtonSpacing * 1.5f |
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void Adman.AdPlayer.Destroy |
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void Adman.AdPlayer.Hide |
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The documentation for this class was generated from the following file: